I submitted a chapter to a book that has now been published…. G. Armitage, “At The Intersection Of Networks And Highly Interactive Online Games,” in “Algorithms for Next Generation Networks,” 1st edition, G. Cormode, M. Thottan (Eds.), Springer, 2010, pp.403-434 (ISBN: 978-1-84882-764-6)
I’ve played online first person shooter games since 1999. I’ve measured their IP network traffic characteristics since 2000. In 2006 I decided to co-author a book about networking and online games….
I wanted to read a book that would put IP QoS into some perspective. The book didn’t exist in quite the form I wanted, so I wrote it….